Congestion Control Simulator points

This is a simulation of what happens when you want to send data over a network and are limited by the bandwidth of one intermediate link (the bottleneck).

For example, you want to send a big file (which ideally would be sent instantly) but your internet connection is limited to a maximum speed. You don't know what that speed is (and might change over time, as many flows use the same link) so you need to figure that out dynamically. This is the job of the congestion control algorithm. In this "game", that's your job!

You can use the buttons on the right to toggle some features on and off:

Your goal is to keep the latency as low as possible, while keeping the throughput as high as possible.

Ready ? Click to start, click again to pause!
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